Which ad server?

Hello everyone! From your experience and knowledge, what ad server do you recommend? I have inneractive set up in my app, but I haven’t heard many encouraging things about inneractive. So what do you think?

Nathan
I posted this Friday I think, but I didn’t get any responses so I’m bringing it back to the top. :slight_smile: [import]uid: 39302 topic_id: 24960 reply_id: 324960[/import]

Well, I would have liked to get inneractive set up for my project (registered on their site about 1 month ago) but now that I tried to login to their site, my password is not valid or at least I can’t login.

Password recovery does not work either, it just says my email is not found from the system :frowning:

I don’t have experience on any ad server yet but hopefully I can try inneractive and see how it goes. [import]uid: 55867 topic_id: 24960 reply_id: 101318[/import]

Signing up for interactive went smoothly for me. Signing up for inmobi isn’t going so well…
Good luck to ya! [import]uid: 39302 topic_id: 24960 reply_id: 101397[/import]

I use both inneractive and inMobi.

On iOS I’d definitely recommend inneractive, on Android I think both are pretty solid.

PS - Bump the thread if need be but don’t dupe post, trying to keep a clean forum :wink: [import]uid: 52491 topic_id: 24960 reply_id: 101487[/import]

Okay.
No problem! I was going to do something like that, but I wasn’t sure what to do. How would I “bump” a thread? [import]uid: 39302 topic_id: 24960 reply_id: 101702[/import]

Just reply to it with a comment. (Traditionally you’d write “Bump!”)

It will get pushed back to the top this way :slight_smile: [import]uid: 52491 topic_id: 24960 reply_id: 101759[/import]

With inneractive, what SDK do you download? The Apple native? and then are you supposed to convert it to a lua file? I am so confused with inneractive even after reading the API. [import]uid: 50511 topic_id: 24960 reply_id: 101875[/import]

Inneractive works for both iOS(Apple) and Android. If you want to use Inneractive ads in your app heres what you need to do:

First: Sign up with Inneractive here, http://developer.anscamobile.com/reference/ads-inneractive
Follow the instructions under “Signing up with Inneractive.”

Second: Wherever you want to put the ads (e.g. your “main.lua” file) insert the following code.

[lua]local ads = require “ads”
ads.init( “inneractive”, “YourAppID” ) --When you sign up at Inneractive and add your app, you should receive an app ID. Put that ID where I put, “YourAppID.”
ads.show( “banner, fullscreen, or text”, { x=0, y=0, interval=20 } ) --choose banner, fullscreen, or text. choose the x and y coordinates, then the number of seconds an ad show before switching to the next one.[/lua]

I hope this helps! [import]uid: 39302 topic_id: 24960 reply_id: 101885[/import]

@roymanfredi Corona developers don’t use vendor SDK’s. Currently Corona doesn’t let us load external libraries. When Ansca decides to use something like Inneractive, they download the SDK and built it into the build process and provide us the necessary Lua bindings to access the calls.

[import]uid: 19626 topic_id: 24960 reply_id: 101888[/import]

Thanks Nathan! That did help but nothing shows up in my simulator when I run that with the correct AppID and all. Do you know if it is possible to test run your ads? I would imagine there would be some discrepancy so you could not sit on your simulator and rack up the clicks. [import]uid: 50511 topic_id: 24960 reply_id: 101889[/import]

@robmiracle Alright, that makes more sense. I was getting confused with how to call from a .h header file in Lua and was getting worried I have been doing everything wrong since I didn’t know how to do it haha. [import]uid: 50511 topic_id: 24960 reply_id: 101890[/import]

Yeah, the ads don’t show in the Corona simulator. The Xcode simulator, however, does show the ads. With your app open in the Corona simulator, select file> build> iOS. In the Build for drop-down, select “Xcode Simulator.” Then click the build button. It’ll take a minute to load.

You can’t make changes to your files and have them show right away in the Xcode Simulator like they do in the Corona simulator though… [import]uid: 39302 topic_id: 24960 reply_id: 101898[/import]

I was doing that but it seems to not work for me. After I build in the XCode simulator, it turns sideways for landscape as my app says, but before any images or anything load, it flips back to portrait and takes me to the iPhone’s home. I can click on my app but it does the same thing.

EDIT: I tried building the Inneractive sample code that comes with Corona and I get the same result. A black screen that switches back to the iPhone home screen before anything loads. Is there a setting I have to correct? [import]uid: 50511 topic_id: 24960 reply_id: 101904[/import]

So it’s works fine in the Corona sim, but not in the Xcode sim? I’m guessing there’s probably a bug somewhere early in your code. I afraid I don’t know enough to know exactly what’s going on… All the advice that I can give you is look at what the Corona Terminal/Corona Simulator window says and check your code for spelling and “grammar” errors. [import]uid: 39302 topic_id: 24960 reply_id: 101910[/import]