Hi there,
I’ve just finished my first iOS game and would like to port it to Android straight away but I need some advice on which devices to target and buy for testing.
For iOS it was simple: I have an iPhone (3G) and iPad 2, and that covers all the screen ratios for iOS - with ad placement being the biggest pain, to be honest, to get displayed right on both iPad and iPhone.
Now I want to start on Android but I have no idea which device is a good ‘benchmark’ to start with, with there being so many different devices, both from a screen ratio standpoint, and pure processing power. For iOS it’s simple: the lowest device that is supported in the new builds is the iPhone 3GS, so I just make sure it runs smoothly on that, and all other devices will work even better under iOS, because they are faster.
So, what is a good Android phone and tablet to target, to make sure I can reach to biggest audience? And additionally, what are the Android screen ratios I should best take into account?
I know there is no definitive answer to this but all advice is welcome.
Thanks,
Thomas [import]uid: 70134 topic_id: 24783 reply_id: 324783[/import]
[import]uid: 52491 topic_id: 24783 reply_id: 100518[/import]