which event sound method is the best for performance ?

I use this for preloading:

local gunSound = audio.loadSound( “gun.caf” )

and use this to play sound:

audio.play( gunSound )

is it good enough ?

thanks. [import]uid: 21680 topic_id: 10583 reply_id: 310583[/import]

That’s perfect.
[import]uid: 7563 topic_id: 10583 reply_id: 38507[/import]