Hey roaminggmer,
Thanks for the reply. I guess I’m asking why isn’t the whole set of languages displayed as the languages supported in the game. You usually see ‘English, Simplified Chinese, Russian…’ if the game supports those languages.
I think I need to add the supported languages within the bundle / build.settings as such:
settings = { iphone = { plist = { CFBundleLocalizations = { "en", --English "es", --Spanish "it", --Italian "de", --German "fr", --French "ja", --Japanese "ko", --Korean }, }, }, }
And I’m assuming the AppStore will notice this within the bundle / binary.