Why doesn't Dynamic Image Resolution work on the device.

I followed all the Dynamic Image Resolution rules to get 1x images to work on my iPhone 3 and 2x images to work on my iPad. When I build for simulator and switch between iPhone 3 and iPad I can see that the images are being swapped appropriately, but when I build for device (iPhone) and run the build on my iPad the image shown is still the 1x image.

What could be causing this? [import]uid: 295 topic_id: 10307 reply_id: 310307[/import]

could you post your config.lua file so we can know your configuration?

i follow that tutorial and it works :slight_smile: [import]uid: 41267 topic_id: 10307 reply_id: 37617[/import]

application = { content = { width = 320, height = 480, scale = "letterbox", imageSuffix = { ["@2x"] = 2, }, }, } [import]uid: 295 topic_id: 10307 reply_id: 37652[/import]

Standard setup. Nothing special was done [import]uid: 295 topic_id: 10307 reply_id: 37653[/import]

I downloaded and tried the DynamicImageResolution sample. And just like my app the sample code works in the Corona simulator but not on my iPad or iPad2. Why? [import]uid: 295 topic_id: 10307 reply_id: 37725[/import]