I made this code:
ballImage = "ballImage.png" circle = display.newImage( ballImage, {x=\_W/2, y=\_H\*0.885}) circle.width = \_W\*0.06 circle.height = \_W\*0.06 circle.type = "circle" physics.addBody( circle ,{radius=\_W\*0.030} )
When he collides or falls it is’nt spinning but always remains straight . (But he moves and reacts to clashes)
Why is that and how can i fix it?