Hey guys,
Im having this problem, where i connect the user to Facebook using:
[lua] facebook.login( fbAppID, listener, {“publish_actions”} )[/lua]
The problem is that sometimes, when Facebook returns to my app after login, my app is restarting, and sometimes its coming back to the last screen.
In my build.settings I have the following:
UIApplicationExitsOnSuspend = false
My game is using about 80mb of real memory according to “apple’s instruments”, and I’m using iPhone 4S to test this.
Is this happening to you too?
Roy.