newplayer is genorated but physics are not set.
no errors.
[lua]function onLocalCollision( self, event )
if event.other.id == “player” then
newplayer = display.newCircle(500,500,100)
physics.addBody(newplayer,{radius=100})
end
end[/lua] [import]uid: 79135 topic_id: 15721 reply_id: 315721[/import]