There is definitely one good reason - to support the development of Corona. But I am trying to be pragmatic and to find a good technical reason as well.
Faster builds, okay, but I’m not in a hurry.
I am mostly interested in business apps and simple games - do I have any chance to benefit from the new Graphics?
Is Premium Support that useful?
Are daily builds that valuable?
Which use cases require the full collection of plugins?
Any clarification would be highly appreciated.
Thanks,
Alex
Hi Alex. While I’m a staffer, I was a customer first, so let me share my thoughts on this. Hopefully you will get responses from other community members.
Let’s start with new graphics. If you plan to build iOS 7 apps, the new graphics will be more important. To do the translucent backgrounds for things like nav bars and sharing panels will need access to things like gaussian blurs, etc. But for most simple games, it’s probably not as appealing.
The paid support can be useful. Many indie developers look at the cost and see it as prohibitive but for studios using our product, it’s an effective way to get the help they need.
Daily builds… I would say this is potentially the most important thing to me. While the time between builds 2076 and 2100 was pretty short, we normally average 3-4 months between public releases. For some this is fine, but if we fix widget bugs, you will want them when we fix them. If Facebook changes it’s rules on how things work, which they frequently do, then daily builds is how you stay atop of those changes. When iOS 7 came out, it was after a public build. iOS 7 broke things, the fixes rolled into the daily builds. Most of the time the public build will suffice. For others, it doesn’t. I can’t predict how it will impact you, but for me, daily builds are very important.
Plugins fall into three main categories: Advertising which are available to everyone. Sometimes this may include other 3rd party developed plugins because they want to reach a wider audience. Some of the multi-player game providers fall into this group. The next group is the In App Purchases group. For the most part, you have to be a Basic level or higher to access IAP. In today’s app market place, for pay apps struggle. Advertising requires a high volume of installs and enough use to generate revenue. IAP is the current way that many are able to monotize their apps. Since you say you are a professional developer, I would assume making money is a driving factor, so having more ways to make money with your app could be important to you. The 3rd category, premium plugins are where we provide additional functionality that you might want. Some of these include access to the iOS Contacts, Access to the iTunes library, Quicklook (let’s you view pdfs, office docs, etc. in your app), Pasteboard (for copy/pasting), using Zip files, and the social plugin to make Facebook and Twitter easy. If you are planning on Business apps, many of these are quite important.
The intent of Starter accounts is for hobbyists. They are doing it for fun. Once you step into the “I’m doing this to make money”, being a paid subscriber and some level only makes sense which goes back to your first point: You’re funding continued development of the product.
Rob