Hi all
I was reading through Rob’s tutorial “Introducing Google Play Game Services” here: https://coronalabs.com/blog/2013/06/25/tutorial-introducing-google-play-game-services/
I’m planning on releasing my game on Google first then on Amazon and any other Android markets.
Later when I’ve bought a Mac I’ll make an IOS version.
What I want to know is why you should set anti-piracy off?
I’m working my way through all the steps to get my game on the market and I’m stuck on this option and from what Rob says in the tutorial I can’t change this setting later.
What are the implications of setting anti piracy to “ON”, can’t I just make another version of my game for the other markets?
Obvioulsy I want anti-piracy, what should I do?