Sorry, we are not automatically notified of new threads here, so please drop us an email in urgent cases, which is the fastest way to get help.
Common buttons are of fixed height, so the height parameter has no effect on them. The height of a button is the height of a frame on the GUI sheet texture. This is to save resources and keep performance as good as possibe. The background is that a button with a fixed height uses three images only (left cap, right cap, middle segment) while a fully scalable button would use nine elements (four corners, left, right, top, bottom, middle).
While this will suffice in most cases, there might be situations where you want to scale a button to any custom size. So we added a “shape button” widget (available with the next update, to be released today or tomorrow) which creates buttons using shapes only (no graphics used) and therefore can be set to any width and height.
[import]uid: 10504 topic_id: 28049 reply_id: 130903[/import]