widget.newButton showing only blue text?

I just updated to the latest daily build to get rid of a newTextBox bug (which it fixed), but now all the instances I use widget.newButton turns into a blue text without a box around it. It works as a button, but looks silly.

Update: I can change the color with the labelColor so its not blue, but the box is still missing. Setting textonly=false doesn’t change anything.

Can you post your code?

I just ran the widget demo sample app, and the default button in iOS 7 is a text only button.  Image based buttons seem to still show their images.  I think what you are seeing is by design.  You could probably force the widget theme back to “widget_ios”  to get 6.1 looking items back.

Yea… I solved it that way instead of waiting for a reply. It was faster to make a button gfx and point it to that.

Strange things happen with textonly=true with a button gfx. Well, at least it looks like the text is written two times with a displacement. Change it and the problem goes away (not really a bug is it?).

There is a little bug since change to iOS7 theme. The overColor does not match the given Color if the theme is set to ios7:

Bug reported (26669)

So is there a way to use a daily build newer than 2013.1203, but force the widgets to stay with the iOS6 look?

yep, look here:

http://www.coronalabs.com/blog/2013/09/26/daily-build-roundup-win-simulator-android-transition-2-0-ios/

You can just do a set theme for the widget_ios theme and be back at the 6.1 look.

Found it. Thanks!

Can you post your code?

I just ran the widget demo sample app, and the default button in iOS 7 is a text only button.  Image based buttons seem to still show their images.  I think what you are seeing is by design.  You could probably force the widget theme back to “widget_ios”  to get 6.1 looking items back.

Yea… I solved it that way instead of waiting for a reply. It was faster to make a button gfx and point it to that.

Strange things happen with textonly=true with a button gfx. Well, at least it looks like the text is written two times with a displacement. Change it and the problem goes away (not really a bug is it?).

There is a little bug since change to iOS7 theme. The overColor does not match the given Color if the theme is set to ios7:

Bug reported (26669)

So is there a way to use a daily build newer than 2013.1203, but force the widgets to stay with the iOS6 look?

yep, look here:

http://www.coronalabs.com/blog/2013/09/26/daily-build-roundup-win-simulator-android-transition-2-0-ios/

You can just do a set theme for the widget_ios theme and be back at the 6.1 look.

Found it. Thanks!