Could someone explain me why the scrollView behaviour is different when its content is populated whithin an event ?
Please look at my example below, you’ll see in the 2nd scrollView that you’re not able to scroll to the end, text is bouncing back to the top each time you’ll release your finger ! very strange
I’m using Solar2D 2022.3677 on win10, building android stuff.
local widget = require("widget")
display.setDefault("anchorX", 0)
display.setDefault("anchorY", 0)
local longText = string.rep("bla ", 100) .. "\nEND"
local scrollView1 = widget.newScrollView {
left = 0,
top = 100,
width = display.contentWidth,
height = 100
}
local myText1 = display.newText("", 0, 0, scrollView1.width, 0, native.systemFont, 25)
myText1:setTextColor(0, 0, 255)
scrollView1:insert(myText1)
myText1.text = "Scroll IS working !!\n" .. longText
local scrollView2 = widget.newScrollView {
left = 0,
top = 300,
width = display.contentWidth,
height = 100
}
local myText2 = display.newText("", 0, 0, scrollView1.width, 0, native.systemFont, 25)
myText2:setTextColor(255, 0, 0)
scrollView2:insert(myText2)
local function myEvent()
myText2.text = "Scroll is NOT working !!\n" .. longText
end
timer.performWithDelay(10, myEvent)
My config.lua is :
application =
{
content =
{
width = 320,
height = 480,
scale = "letterbox"
},
}
Thanks for your help