Will the physics boundries on objects ever be fixed?!

This is an issue that has been around ever since i have started using corona a year ago. When you create physics objects, they have a 1 pixel transparent border around themselves, so if you create a box, and its resting on the floor, it looks like its hovering. Just wondering if this is ever going to be resolved? I know there are work arounds… but i would like to see it fixed at the core.

Thanks [import]uid: 19620 topic_id: 21028 reply_id: 321028[/import]

I’ll bring this up in our next meeting; as a workaround in the meantime you may consider using a custom shape for the body.

Peach :slight_smile: [import]uid: 52491 topic_id: 21028 reply_id: 83083[/import]

thanks peach, its just a pain to add the custom shape code when you have tons of shapes to deal with. [import]uid: 19620 topic_id: 21028 reply_id: 83153[/import]