Window Warrior, free in the App Store for iPhone and iPad!

Hey guys!

My latest game is now out in the App Store for both iPhone and iPad! Grab it now, it’s free!

iTunes link: http://goo.gl/q6XyE

Please like the trailer in YouTube! http://www.youtube.com/watch?v=RzmlKCNDhd0
And like our Facebook page as well: http://www.facebook.com/gambitph

Window Warrior has been reviewed/featured in:

Help us by giving this addicting game 5-stars in the app store! [import]uid: 144908 topic_id: 29652 reply_id: 329652[/import]

Really solid game, nice graphics and fun to play…

Can i ask how many man-hours has been used on this game? [import]uid: 162464 topic_id: 29652 reply_id: 119013[/import]

Looks very cool - love the concept! Will grab it later tonight :slight_smile: [import]uid: 52491 topic_id: 29652 reply_id: 119049[/import]

This game is really addicting! I love the artwork and the gameplay is really smooth. Nice work! [import]uid: 69494 topic_id: 29652 reply_id: 119150[/import]

Thanks for the praises! It’s good to know you guys enjoyed it, I had fun making it!

@Zwonkie: It took me around 180 hours to get everything done (I reused a small set of libraries I made for my previous game which lessened the manhours a lot). [import]uid: 144908 topic_id: 29652 reply_id: 119171[/import]

looks soo amazing and i love love the idea! You’re also an artist, eh? Graphics are very good. [import]uid: 98393 topic_id: 29652 reply_id: 120250[/import]

@Paul_G

I’m a developer first then a jack of all trades next. I try my best though, I also reach out online and use other sources (licensing, etc) for those parts that would look so bad if I did them myself, haha!

Update: Just waiting for Apple to review an update that will greatly reduce the size of the game. Right now it’s at 80mb+, it’ll be reduced to 23mb. [import]uid: 144908 topic_id: 29652 reply_id: 120256[/import]

My project file is about 90mb, how did you reduce the size of your project? Majority of the size is taken up by the images, I guess I have to reduce the size of the images :confused: [import]uid: 69494 topic_id: 29652 reply_id: 120257[/import]

Instead of PNGs, I used JPGs instead for some images which did not have transparency. Come to think of it, it was my force of habit to make everything PNG and the filesize suffered :slight_smile: [import]uid: 144908 topic_id: 29652 reply_id: 120271[/import]

looks soo amazing and i love love the idea! You’re also an artist, eh? Graphics are very good. [import]uid: 98393 topic_id: 29652 reply_id: 120250[/import]

@Paul_G

I’m a developer first then a jack of all trades next. I try my best though, I also reach out online and use other sources (licensing, etc) for those parts that would look so bad if I did them myself, haha!

Update: Just waiting for Apple to review an update that will greatly reduce the size of the game. Right now it’s at 80mb+, it’ll be reduced to 23mb. [import]uid: 144908 topic_id: 29652 reply_id: 120256[/import]

My project file is about 90mb, how did you reduce the size of your project? Majority of the size is taken up by the images, I guess I have to reduce the size of the images :confused: [import]uid: 69494 topic_id: 29652 reply_id: 120257[/import]

Instead of PNGs, I used JPGs instead for some images which did not have transparency. Come to think of it, it was my force of habit to make everything PNG and the filesize suffered :slight_smile: [import]uid: 144908 topic_id: 29652 reply_id: 120271[/import]

Just want to let everyone know that Window Warrior had been reviewed/featured in:

http://toucharcade.com/2012/08/24/the-toucharcade-show-66-quit-bein-mad-about-video-games/

http://toucharcade.com/2012/08/22/coming-tonight-one-epic-knight-lost-cities-mikey-shorts-one-tap-hero-toybox-and-more/

http://www.theverge.com/gaming/2012/8/22/3261010/ios-gaming-watch-list-lost-cities-toybox-and-window-warrior

http://www.appspy.com/app-wrap-midweek-edition-22nd-august-2012-news

Kindly keep spreading the word about our game!

*forgot I can edit the original post. updating it now!* [import]uid: 144908 topic_id: 29652 reply_id: 121480[/import]

Wow, congrats! This happens if you create a well polished games with professionell graphics! [import]uid: 98393 topic_id: 29652 reply_id: 121531[/import]

Congrats, seriously awesome! [import]uid: 52491 topic_id: 29652 reply_id: 121577[/import]

Thanks Paul_G and Peach! [import]uid: 144908 topic_id: 29652 reply_id: 121599[/import]

Just want to let everyone know that Window Warrior had been reviewed/featured in:

http://toucharcade.com/2012/08/24/the-toucharcade-show-66-quit-bein-mad-about-video-games/

http://toucharcade.com/2012/08/22/coming-tonight-one-epic-knight-lost-cities-mikey-shorts-one-tap-hero-toybox-and-more/

http://www.theverge.com/gaming/2012/8/22/3261010/ios-gaming-watch-list-lost-cities-toybox-and-window-warrior

http://www.appspy.com/app-wrap-midweek-edition-22nd-august-2012-news

Kindly keep spreading the word about our game!

*forgot I can edit the original post. updating it now!* [import]uid: 144908 topic_id: 29652 reply_id: 121480[/import]

Wow, congrats! This happens if you create a well polished games with professionell graphics! [import]uid: 98393 topic_id: 29652 reply_id: 121531[/import]

Congrats, seriously awesome! [import]uid: 52491 topic_id: 29652 reply_id: 121577[/import]