HI guys, first of all happy new year!
I’m now working on a new game but I have a really anoying problem when developing on my windows computer. The Corona simulator continusly crashes with the following error:
Runtime error
attempt to call a nil value
stack traceback:
[C]: ?Runtime error
attempt to call a nil value
stack traceback:
[C]: ?
[C]: ?Runtime error
attempt to call a nil value
stack traceback:
[C]: ?
[C]: ?
This same shows in the console output a couple of times (many of them) but there is no trace to know what’s going on. And even worst, my game works perfectly on the mac simulator.
Is there any from Corona that can help me identifiying what’s going on? Anyone else have this issue?
Many thanks
Juan Cruz