Windows Simulator vs. Mac Simulator

I have been using Corona Windows to write most of my code, using tableview and scrollview Widgets and tabview sample. Everything seems to work the way I want to in the Windows Simulator but when transferring files to Mac and using Simulator, things do NOT function the same, especially orientations and screen layout. Is there a major difference between the two? I’d hate to have to re-write all the code just to simulate on the Mac. [import]uid: 71201 topic_id: 16065 reply_id: 316065[/import]

I have noticed weird things though between 2 windows machines both running 591 (stable build), and when I went from Windows to mac. Things like a display.newCircle will show up as square and not lined up in the same area vs the other machine which shows up fine.

This is just taking the main.lua from one machine to another :slight_smile:

I’ll reinstall etc etc and still problem remains.

You know what fixed it? Opening up the main.lua , and then opening another one and copying everything over a line at a time and testing. That fixed it.

So you may want to try copying and pasting from one to another (a line or 3 at a time and testing). Time consuming yes, but still faster than a recode :slight_smile:

Yes VERY annoying, but fixed the problem. [import]uid: 61600 topic_id: 16065 reply_id: 59735[/import]