Working with large amount of images

Hi guys!

I’m trying to make a simple memory game, but i want to use a large amount of photos to make every game different. What is the best option to store this images?

I’m worried about download the images for the game every time, making the user  always need be on-line.

Any help will be great!

​Léo Miguel

I am new to corona so I might be wrong, but isn’t including it with your resource bundle aka with the game itself the best option ?

Sure the the game’s size will be larger that way (thought it will be same if you download images later on) but atleast user will need to download it once and use his net one time then play it offline when needed.

You can use something like RIOT image optimizer to bulk optimize/compress your images to include in your project

On android you can use expansion file:

http://coronalabs.com/blog/2013/04/17/expansion-file-support-for-android/

I am new to corona so I might be wrong, but isn’t including it with your resource bundle aka with the game itself the best option ?

Sure the the game’s size will be larger that way (thought it will be same if you download images later on) but atleast user will need to download it once and use his net one time then play it offline when needed.

You can use something like RIOT image optimizer to bulk optimize/compress your images to include in your project

On android you can use expansion file:

http://coronalabs.com/blog/2013/04/17/expansion-file-support-for-android/