Would this be consumable for in-app purchases?

Hello,

I want the user to buy more points for the game such as 5K points, 10K points, etc. And they start at 99 cents. So would that be consumable or non-consumable? I want the user to be able to buy the same product over and over if they want. I am using the IAP Badger plugin to handle my IAPs which I am still learning.

Thanks,

Warren

Coin and points are consumable.

Consumable items can be bought repeatedly. i.e. Buy item A (10 coins) twice and get 20 coins.

Consumables are not restorable.  i.e. If a user buys a consumable, uninstalls the app, then re-installs the app.  The consumable item can be gone (you may do them the favor of tracking it in cloud data, but you don’t have to.)

Non-Consumable items can be bought once and only once.  Additionally, you must provide a means for users to ‘restore’ them if they delete the app then reinstall it later.

The concept is simple.  You buy a consumable item and that item can be ‘used up’.  i.e. Coins, points, etc.  Most developer use this as a means of allowing players to buy ‘in-game currency’ in trade for real money.  This ‘currency’  is consumed via upgrades, in-game purchase of new items, life-restores, etc.  

Coin and points are consumable.

Consumable items can be bought repeatedly. i.e. Buy item A (10 coins) twice and get 20 coins.

Consumables are not restorable.  i.e. If a user buys a consumable, uninstalls the app, then re-installs the app.  The consumable item can be gone (you may do them the favor of tracking it in cloud data, but you don’t have to.)

Non-Consumable items can be bought once and only once.  Additionally, you must provide a means for users to ‘restore’ them if they delete the app then reinstall it later.

The concept is simple.  You buy a consumable item and that item can be ‘used up’.  i.e. Coins, points, etc.  Most developer use this as a means of allowing players to buy ‘in-game currency’ in trade for real money.  This ‘currency’  is consumed via upgrades, in-game purchase of new items, life-restores, etc.