Can’t wait for ansca to work it out, cause this thing is beautiful!!! [import]uid: 21331 topic_id: 23408 reply_id: 323408[/import]
Show off
I really want one but can’t justify it right now. I have a first gen [import]uid: 31262 topic_id: 23408 reply_id: 93777[/import]
lol. I’ve been using a 1st gen myself. I skipped the 2nd gen myself waiting for this one. I can say for sure that my app does not run on the new device… I hear the music…
Here’s crossing our fingers for quick resolve! [import]uid: 21331 topic_id: 23408 reply_id: 93780[/import]
dang… went to change my config.lua… and now corona is not letting my pick any of my code signing identities…???
Is Ansca blocking this or did something mysteriously happen by going through the process once?
Update: They just disappeard from my machine!?lol [import]uid: 21331 topic_id: 23408 reply_id: 93784[/import]
Wait your app doesn’t run on an iPad 3rd gen? This could be an issue for a lot of us. [import]uid: 31262 topic_id: 23408 reply_id: 93786[/import]
not yet. after setting:
application =
{
content =
{
width = 768,
height = 1024,
fps = 60,
},
}
in my config.lua, it shows up shifted to the upper right. I can see the lower left 1/4 of my game… I’ll keep hacking until solid replies/updates come from Ansca
If anyone would like to throw out ideas, I’d be happy to try. I’m not very experienced with config settings. [import]uid: 21331 topic_id: 23408 reply_id: 93790[/import]
I have the same issue, every Corona iPad app I’ve created just shows the lower right of the screen, but you can press where buttons should be even though you can’t see them.
http://www.gpanimations.com/uhoh.PNG [import]uid: 98804 topic_id: 23408 reply_id: 93793[/import]
The problem apparently is that people were programming for 1024x768 resolution (defined on config.lua) and since that was the iPad native resolution they didn’t worry about scalling.
If corona is working as it should, simply having some scaling method defined in config.lua would solve all issues on iPad3.
application =
{
content = {
width = 768,
height = 1024,
scale = "letterbox",
xAlign = "center",
yAlign = "center",
fps = 60,
},
}
I have no iPad 3 to test this, but it should work fine, unless Corona has some kind of limitation because they didn’t predict bigger screens also. [import]uid: 61899 topic_id: 23408 reply_id: 93800[/import]
I’ll try that right now and let you know ASAP. [import]uid: 98804 topic_id: 23408 reply_id: 93801[/import]
The gist from the other thread was that all our apps will need updating to work on the iPad 3, once Ansca fix the problem in a daily build. [import]uid: 93133 topic_id: 23408 reply_id: 93803[/import]
Closer. Thank you so much for the idea. Now I see only the left 1/4, but it is on the whole screen. Any more? [import]uid: 21331 topic_id: 23408 reply_id: 93804[/import]
Yeah, even after trying the above code it didn’t help. I’ll just wait for a build. Someone get Ansca a new iPad! [import]uid: 98804 topic_id: 23408 reply_id: 93805[/import]
well, nick is right.
the apps wont work on ipad3. the content seems to be scaled 4x.
i am pretty sure ansca will fix it very soon. [import]uid: 90610 topic_id: 23408 reply_id: 93806[/import]
Since we don’t have an iPad Retina device to test on (we are on the west coast), can someone run this one line of code on their device and let us know the results?
local cir = display.newCircle( 768, 1024, 50 )
Add that to an empty main.lua file and DON’T use a config.lua file.
The results should be a circle in the center of the iPad Retina screen. The previous iPad will show a circle in the bottom right corner.
The iOS iPad Retina simulator shows the circle in the top right corner. Is this what happens on an actual device?
Thanks,
Tom [import]uid: 7559 topic_id: 23408 reply_id: 93808[/import]
Ya, can’t believe I submitted my first iPad game about 7 days ago…what was i thinking…lol [import]uid: 21331 topic_id: 23408 reply_id: 93809[/import]
White circle, upper right hand corner. [import]uid: 98804 topic_id: 23408 reply_id: 93814[/import]
Yes [import]uid: 21331 topic_id: 23408 reply_id: 93815[/import]
Well in that case it falls under what I said last.
“… Corona has some kind of limitation because they didn’t predict bigger screens also.” [import]uid: 61899 topic_id: 23408 reply_id: 93810[/import]
@gregpauh, thanks for confirming that.
Corona is detecting the larger display because display.contentWidth and display.contentHeight return the proper values for the iPad Retina device. From what we can tell we need to build for iOS 5.1 in order to run correctly on the iPad Retina. There is nothing in the internal code that is limiting the maximum display size. [import]uid: 7559 topic_id: 23408 reply_id: 93816[/import]
So this could just be an easy fix in the config .lua file? [import]uid: 98804 topic_id: 23408 reply_id: 93817[/import]