I’ll try that right now and let you know ASAP. [import]uid: 98804 topic_id: 23408 reply_id: 93801[/import]
The gist from the other thread was that all our apps will need updating to work on the iPad 3, once Ansca fix the problem in a daily build. [import]uid: 93133 topic_id: 23408 reply_id: 93803[/import]
Closer. Thank you so much for the idea. Now I see only the left 1/4, but it is on the whole screen. Any more? [import]uid: 21331 topic_id: 23408 reply_id: 93804[/import]
Yeah, even after trying the above code it didn’t help. I’ll just wait for a build. Someone get Ansca a new iPad! [import]uid: 98804 topic_id: 23408 reply_id: 93805[/import]
well, nick is right.
the apps wont work on ipad3. the content seems to be scaled 4x.
i am pretty sure ansca will fix it very soon. [import]uid: 90610 topic_id: 23408 reply_id: 93806[/import]
Since we don’t have an iPad Retina device to test on (we are on the west coast), can someone run this one line of code on their device and let us know the results?
local cir = display.newCircle( 768, 1024, 50 )
Add that to an empty main.lua file and DON’T use a config.lua file.
The results should be a circle in the center of the iPad Retina screen. The previous iPad will show a circle in the bottom right corner.
The iOS iPad Retina simulator shows the circle in the top right corner. Is this what happens on an actual device?
Thanks,
Tom [import]uid: 7559 topic_id: 23408 reply_id: 93808[/import]
Ya, can’t believe I submitted my first iPad game about 7 days ago…what was i thinking…lol [import]uid: 21331 topic_id: 23408 reply_id: 93809[/import]
White circle, upper right hand corner. [import]uid: 98804 topic_id: 23408 reply_id: 93814[/import]
Yes [import]uid: 21331 topic_id: 23408 reply_id: 93815[/import]
Well in that case it falls under what I said last.
“… Corona has some kind of limitation because they didn’t predict bigger screens also.” [import]uid: 61899 topic_id: 23408 reply_id: 93810[/import]
@gregpauh, thanks for confirming that.
Corona is detecting the larger display because display.contentWidth and display.contentHeight return the proper values for the iPad Retina device. From what we can tell we need to build for iOS 5.1 in order to run correctly on the iPad Retina. There is nothing in the internal code that is limiting the maximum display size. [import]uid: 7559 topic_id: 23408 reply_id: 93816[/import]
So this could just be an easy fix in the config .lua file? [import]uid: 98804 topic_id: 23408 reply_id: 93817[/import]
I don’t think a config.lua fix will work because for some reason Corona thinks the top of the screen is 1024 instead of 0. This is a very strange bug that goes away if we build with the iOS 5.1 SDK. The only problem is that will require all users to use Lion (10.7) because Xcode 4.3 is not available for Snow Leopard. [import]uid: 7559 topic_id: 23408 reply_id: 93818[/import]
Sweet! Bring it on!
…but with dire consequences, i see… [import]uid: 21331 topic_id: 23408 reply_id: 93821[/import]
@Tom: so if we use 4.3 and iOS 5.1, we can build the app again with old builds (726), and it will work? [import]uid: 90610 topic_id: 23408 reply_id: 93822[/import]
@dingo, no, the iOS 5.1 build is done on our server but you need the Xcode 4.3.1 tools on your computer to finish the build process. Currently we build using the iOS 5.0 SDK.
We need to do more work on this now that we know it’s a device issue. We can’t be sure of the solution until we look at all the options. This is a high priority issue and we will find a solution ASAP. [import]uid: 7559 topic_id: 23408 reply_id: 93825[/import]
sry, i messed that up, thanks for your answer.
thanks for going into it, and good luck! [import]uid: 90610 topic_id: 23408 reply_id: 93826[/import]
Hello,
My apps are not working either. I am real surprised there are not more people posting with all the corona apps out there. I downloaded quite a few Corona apps and they all do the same thing.
I will patiently wait for a fix. The part that ticked me off is I when in to post a brief message in iTunes connect about the problem, it would not let me make that simple change without uploading all new screenshots even though it already has the screenshots. Since they have the new policy they make you change them when you go to make even a little text change.
[import]uid: 8533 topic_id: 23408 reply_id: 93854[/import]
Same here. All of my iPad Apps (eg. Chinaskop and X-teroids HD) show the scaling bug. They all have different config.lua settings, but show the same strage graphics. As described, touch events are placed and recognized correctly!
I updated the store descriptions warning all iPad 3 users that there is a serious issue. Not funny! And furthermore: Chinaskop (launched March 2011) was compiled and updated with Corona build 706 to ensure iOS 3.1 compatibility. Even if Ansca fixes the bug with a new build, this forces me to use that new build and cut all my previous customers still having to stay with iOS 3.1 - 4.2 for some reason. Really not funny. [import]uid: 10666 topic_id: 23408 reply_id: 93862[/import]
BTW, today our new app, incompatible with iPad 3, was reviewed and approved by Apple. It means that even the Apple testers do not have new iPads yet… [import]uid: 7038 topic_id: 23408 reply_id: 93879[/import]