Hey guys,
I’m preparing my latest game for windows phone 8 and ran into this exception:
System.Runtime.InteropServices.SEHException was unhandled
Message: An unhandled exception of type ‘System.Runtime.InteropServices.SEHException’ occurred in CoronaLabs.Corona.DotNet.DLL
Additional information: External component has thrown an exception.
I got it during the normal game play of my app.
My app uses about 34 MBs of texture memory on my lumia 920 phone.
I noticed that as I continue to play game rounds the app gets slower and slower in its response to input touches (looks to me like maybe 500 milliseconds - 1 second for a touch response), and then it died with the exception above. I don’t spot any memory leaks, at least for the texture memory.
I’m wondering if you know what this is or have seen it before?
As a note the app works perfectly on iOS and Android
Thanks!
CoronaCards WP8 version = 14.0.2511