I haven’t had any time to take a look at CoronaCards, planing to do so tonight or tomorrow. Before I start, does anyone else playing around with CoronaCards and Xamarin?
Daniel - I suspect Xamarin is the least tested platform right now. But I’ll see if one of the guys here can take a deeper look so that we can help. If you have specific questions do go ahead and post them.
Daniel - I suspect Xamarin is the least tested platform right now. But I’ll see if one of the guys here can take a deeper look so that we can help. If you have specific questions do go ahead and post them.
Xamarin / Objective-C binding not support framework , only use static library .
i do know how to use coronacards in Xamarin…
Works with these frameworks:
- Appcelerator
- PhoneGap
- Unity
- Xamarin
MonoTouch
i used Xamarin.iOS Binding Project,and can complier,
but it cannot read license.ccdata…
The Corona folder is same for navite SampleCode.
please help me…
i success use CoronaCards in Xamarin.iOS!
Corona *.lua , license , *.png etc. from Carona project,Do’t Set Content or None i Xamarin.iOS,
All files from Corona,use Resources folder and Set BundleResource.
Great! Glad to see that.
I tested the related files into here,
https://github.com/WildenChen/CoronaCards-Xamarin-iOS
If someone needs it, hoping it can help everyone about Xamarin and Corona users.
But I only have trail license,so i cannot sure the Paid license can use my binding-project on Xamarin.
Cool! So if someone wanted to use this in there own Xamarin project, would they just copy the binding-related code into their project?
Of course.
And in my CoronaCards-Communication sample project, Extensions/CoronaCardsViewExtensions.cs can help Xamarin user to use event easy.
CoronaView _view = mCoronaCardsViewController.View as CoronaView;
_view.CoronaCards ().OnReceive += HandleOnReceive;
void HandleOnReceive (CoronaView target, NSDictionary e){…}
or
_view.CoronaCards ().OnReceive += (CoronaView target, NSDictionary e) => {};
this is C# Event.
Xamarin / Objective-C binding not support framework , only use static library .
i do know how to use coronacards in Xamarin…
Works with these frameworks:
- Appcelerator
- PhoneGap
- Unity
- Xamarin
MonoTouch
i used Xamarin.iOS Binding Project,and can complier,
but it cannot read license.ccdata…
The Corona folder is same for navite SampleCode.
please help me…
i success use CoronaCards in Xamarin.iOS!
Corona *.lua , license , *.png etc. from Carona project,Do’t Set Content or None i Xamarin.iOS,
All files from Corona,use Resources folder and Set BundleResource.
Great! Glad to see that.
I tested the related files into here,
https://github.com/WildenChen/CoronaCards-Xamarin-iOS
If someone needs it, hoping it can help everyone about Xamarin and Corona users.
But I only have trail license,so i cannot sure the Paid license can use my binding-project on Xamarin.
Cool! So if someone wanted to use this in there own Xamarin project, would they just copy the binding-related code into their project?
Of course.
And in my CoronaCards-Communication sample project, Extensions/CoronaCardsViewExtensions.cs can help Xamarin user to use event easy.
CoronaView _view = mCoronaCardsViewController.View as CoronaView;
_view.CoronaCards ().OnReceive += HandleOnReceive;
void HandleOnReceive (CoronaView target, NSDictionary e){…}
or
_view.CoronaCards ().OnReceive += (CoronaView target, NSDictionary e) => {};
this is C# Event.