I’ve gone through the tutorials now. Let’s say that I wish to create a player world with 5 maps in it. Now each map has spawnpoints for enemies so for each map we put that specific enemy’s tileset with the map.
We also have a ‘hero’ that can travel all the maps. Do I need to add his tileset to each map? What if I have different spritesheets for different costumes for our hero. Do these also need to get added to each map? Same with our hero’s weapons, etc. Or is there a way to in code to add our hero without adding him to each map.
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