Hi All,
Currently I am building for iPhone and iPad with two sets of graphics. I’ve got the small set for 320x480 and then one doubled @2x as recommended. Everything works great, everything looks great, and I am happy. I do not worry. Life is good.
And then there is Android and suddenly life seems a little more complicated and less clear, I feel confused and uncertain. What do I do for these 17,000 different screen resolutions? How are you all handling it? Do I really need a set of graphics at 1.1x, 1.3x, 1.6x, 1.8x and so on ad infinitum? Is there a recommended set of resolutions/scaling for covering Android or will I be OK with the current set I am using for iOS? I am most concerned that the app looks as good on Kindle and Nook.
Thanks for your advice. [import]uid: 8139 topic_id: 19977 reply_id: 319977[/import]