This part has always frightened me to death. One time after releasing my game to moderate success, my mac mini crashed! I didn’t think much about it because the corona game was backed up… I got a new mac mini and kept working on an update. When my update was finished, I was trying to update using debug keystore and someone on the Corona IRC informed me about using that old Keystore file! I couldn’t find it (it wasn’t in the back up)
I took the old (broken) mac mini down to the apple store, and luckily they were able to find ‘myGames.keystore’ on the broken mac mini in the Documents directory! I was able to get them to pull it from that mac mini and put it on a usb thumb drive. Then came the problem of remembering the passwords! So I had it written down in a mountain of scraps of paper! However, I was able to determine the password (from the notes) and do an update. (phew! that caused some grey hairs to sprout on my head.)
So now I have that myGames.keystore file backed up and the passwords physically written on multiple secure spiral notebooks. 
So I am about to release another game. So can use the same myGames.keystore file to create a new key? right? The old one was
myGames.keystore
[password]
com.lavalevel.[myFirstGameID]
[password]
I remember I created the myGames.keystore file in Terminal with the help of some people on the Corona irc channel. So for the sequel I can use the same myGames.keystore file, but modified, to have a
com.lavalevel.[mySecondGameID]
[password]
?
If anyone knows terminal commands, and there is a way to update that myGames.keystore file I created, is there a way to just browse the current one? Maybe get familiar with it before I create that final signature?