I just purchased Zwoptex and first of all, the 6 line registration code they sent me doesn’t work, which is a bit crap and second, when I try to publish to Corona Game Edition format and it keeps bodging up.
Color Profile is set to ‘Don’t Color Manage’ and Coordinates Format set to Corona Game Edition
When I click publish, it says:
Publish Failed
Zwoptex was unable to publish the document because one or more publish paths was invalid.
Please check your publish settings and try again.
Any ideas?
Right, it’s still crap and not exporting but I can save a PNG of the animation. Carlos gave me a hand putting the animation in to my project, but the animation is weird, here’s a video of what happens:
I’m guessing it’s an animation error because the code is right. Anyone seen this before/know what I have to change play the animation instead of making it jerk around?
Zwoptex emailed me back really quickly and sorted the registration code error and also the publishing error, so that was great. They have great customer support
I thought it’d be the frame width and height (still could be to be honest) but I’ve changed it to what the frames say in the zwoptex output file (local blueSciccors = sprite.newSpriteSheet(“scissorsblue.png”,230,141);), I’ll upload a screenshot:
Just had another play around and on the lua publish file from Zwoptex, it say that the 3rd frame is 226 x 141 and all the others are 230, 141 and it does seem to be the 3rd frame that is jumping up. I checked the original image file and it is 290?×?183 which they all are.
I think there is a bug. It seems that it’s wanting endframe instead of framecount. It used to be a bug before beta 8 I think. It’s back it seems.
[import]uid: 8192 topic_id: 2718 reply_id: 8716[/import]
I have seem to have solved that problem. Make sure you save as the name that you want to export, then close and reopen it. Then publish, change the settings to corona again? (it doesn’t seem to keep it saved) and you should be good.
Only problem is that you have to close corona simulator and restart it , if you just refresh. It will crash.
Let me know if that worked. Works for me.
Also your spacing in the sprite file must be 0. It’s not recognizing spacing right now. [import]uid: 8192 topic_id: 2718 reply_id: 8896[/import]