Hello everybody,
I can see in the stores a yearly subscription for paid plugins.
My question is how is this handled. Is there a piece of code in the plugin that checks for validity date or is this done some other way ?
Regards.
Hello everybody,
I can see in the stores a yearly subscription for paid plugins.
My question is how is this handled. Is there a piece of code in the plugin that checks for validity date or is this done some other way ?
Regards.
When you build your apps, via cloud builds which is the only way with the free version of corona sdk, the plugins are complied into the build app. During this process your account is checked. Also you should get an error if you try to include plugins in corona simulator. If your wondering about app already on the App Store or play store, they are not affected by the plugin subscription ending, but you will not be able to update the apps without renewing.
So If I understand, this is not really a yearly subscription. You can keep on using the plugin (beyond the year limit) as long as you do not need to update your app.
That is correct. You can build and release your app and release updates while your subscription is active. If you let your subscription lapse, people who have your app will be able to continue to use it. New people who download your app can use it. You just can’t build any updates until you renew your subscription.
Rob
You also will not be able to get plugin bug fixes or new features. Like if (this is just an example) you buy my gamecenter plugin today dec 27 and build your app and release it on dec 29. A year passes and I add voice chat or some other new gamecenter feature on dec 29 of 2017 you cannot get access to these new features and your app that you build a year ago does not auto update, it has be rebuilt to get the newest plugin.
I am underway to write a plugin with a yearly subscription and was asking myself about how to tackle the active subscriptions.
It is clear now.
Thanks for those clarifications.