Thanks for your wishes Mo. And, Sorry for my delayed response.
I like your idea of using cotton balls. I wasn’t even thinking in that direction at all… Thanks for that idea.
I already have released in iOS (paid), but I it is a bit different from what I have released in Android. I will be updating iOS version in a couple of days - then I will send you a promo code so that you can give it a try…
I did not have much installs on Android, but there is some strange thing I noticed…
One of my friend downloaded my game from Android market. When he got a revmob pop-up, he has downloaded a free game and played it, but revMob did not show that in my account.
then I tried to test it, but same thing happened to me also
I tried a couple of times, installed a couple of games and played those, but still my install count or revenue did not change correctly. I mean, out of 4 downloads and playing those, only one-install was recorded in revMob.
Is it something wrong with me? or, is it a bug in RevMob ?
Should I wait for more time to see those installs in RevMob ?
Did you or anyone see this ?
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