@BrightWaveGames
IT WORKS!!! Thank you so much for your help (Luis too) I can see the results on my dashboard as well so it is cool. Not sure yet what all those numbers means on the dashboard and why the eCPM changes all the time (it was $102 then went down to $86 and then up to $126!)
In any event I am truly contemplating not making my first upcoming app paid (0.99) but use Revmob and see what happen!
I did 21 impression on my game (I have just one when the app start for now) and installed 2 free apps as a test. My “revenue” is already $2.70!!! Is that possible? I know my app is not on the store so that money is fake but I can imagine if the app was on the store and got some traction, the revenue could be substantial!
Luis, could you explain those terms on the dashboard and if my analysis is correct?
My guess is to figure out the best way to show the small popup window at intervals that won’t annoy the player. By the way is popup always need to be at the center of the screen? Sometimes it block the info on the screen.
So far so good…
Mo
EDIT: I am not sure about this but i think the line
bcfads.setStagingMode(true)
was blocking the popup window to show (I guess maybe I am wrong) But just in case I removed. What it is exactly the reason for that line?
EDIT2: I also noticed that the popup window do not show at each startup. Is that normal? Is there some kind minimum delay between shows internally?
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