$10 eCPM GUARANTEED. Meet RevMob!

@haakon

Hi.

That’s a great question. We’re developing support to display our fill-rates in the website, but they’re virtually 100% now. Until 10 days ago they were a bit less than 100%, but now that we have a lot of advertisers and we’re actually very soon allowing our publishers to advertise if you use the newest SDK, so the fill-rates should stay 100% for a long time, in our opinion.

Our best ad unit is the Fullscreen, so make sure you show them very frequently in your apps. We have great deals in the Netherlands, Norway and Denmark, so definitely expect a great eCPM in those countries.

As to the technical question, our SDK team will answer it on Monday first thing.

Thanks,
Gui [import]uid: 137117 topic_id: 25797 reply_id: 123220[/import]

Hi haakon.

Could you send the result of RevMob.printEnvironmentInformation(REVMOB_IDS) to us, maybe by email (sdk at revmob.com). Are you using the testing mode? What about your internet connection speed?

Thanks for reporting [import]uid: 157102 topic_id: 25797 reply_id: 123264[/import]

Things seems to be working better now!
I get ads on both simulator and android device. However, I do not seem to get any registrations when you install the games when you click an ad.

I do get registrations from impressions, clicks and CTR, but nothing at all from installs and eCPM. Are these registrations supposed to be instant?

Maybe I have to publish my app on Google Play before I can see these stats? [import]uid: 140666 topic_id: 25797 reply_id: 123271[/import]

Have you opened the app? It will only register when the app is played for the first time. [import]uid: 93133 topic_id: 25797 reply_id: 123274[/import]

Yep, I have opened the app. Still no reports. [import]uid: 140666 topic_id: 25797 reply_id: 123279[/import]

@Alexander Alesand – can you send the name of the app to marketing@revmob.com? Thanks! [import]uid: 137117 topic_id: 25797 reply_id: 123316[/import]

Anyone else notice numbers seem low? I have a app with banner that starts when app starts.

The impression stats are less than half of the stats for sessions in the corona Dashboard? If I calculate the average session duration into it, it is much lower than half.

I would think that I should get impressions greater than sessions on my app since I refresh impressions every 60 seconds.

Anyone getting similar numbers?

[import]uid: 54770 topic_id: 25797 reply_id: 123995[/import]

Guys, I have posted a review of my 2 apps that are running now with revmob.

My revenue went from 0.40 cents a day to around 10 dollars a day. It was way better then inmobi

These are the apps, and the review is here in the forum. If you want to see how I am doing, check out the apps! thanks
Cage Rain
http://itunes.apple.com/us/app/cage-rain/id555590318?mt=8

Birds & Cages
http://itunes.apple.com/us/app/birds-cages/id546124124?mt=8 [import]uid: 54188 topic_id: 25797 reply_id: 123687[/import]

Had a question about the Android ID you define in RevMob.startSession(). It looks like you can only define one. Either Android Play or Amazon.

So I did a Corona build for Amazon/Kindle and used the Amazon Revmob ID. I then tested with a Nexus 7, Razr MAX and a Kindle Fire. Kindle works fine. But on the other two, they open a browser, but always fail to load a page successfully. The link they are trying to open looks geared towards the Google Play marketplace. So I switched the ID to Google Play ID and it seems to work fine, with all opening in the Google Play Store.

I am using the AdLink() function.

So should I only be using the Amazon ID if it is a Kindle device? And everything else uses the the Google Play ID?

Just want to make sure I am using it correctly.

Thanks! [import]uid: 94868 topic_id: 25797 reply_id: 124207[/import]

Anyone get their payment from RevMob this month? Nothing for me yet. [import]uid: 79620 topic_id: 25797 reply_id: 124211[/import]

I thought it was just me not getting any payment as yet as well.

Have to receive it on time to be better. I have bills to pay.
EDIT: All done. All right and Kudos for @guis, @Paulo, @ariel…and all the Equipe RevMob.

[import]uid: 89165 topic_id: 25797 reply_id: 124238[/import]

@RSCdev so you ended up getting your payment today? [import]uid: 79620 topic_id: 25797 reply_id: 124262[/import]

@rebelwax, Yes, I got it.

[import]uid: 89165 topic_id: 25797 reply_id: 124273[/import]

Hmmm. Nothing over here yet. I sent them a message through their contact form so hopefully I’ll see payment soon. [import]uid: 79620 topic_id: 25797 reply_id: 124275[/import]

@rebelwax,

I believe you will see it soon and do not need to concern yourself. (principally now that you have got in touch with them via their contact form - that always works well for me).

[import]uid: 89165 topic_id: 25797 reply_id: 124276[/import]

?guischv
i wanna ask have u paid our payment?
I haven’t received yet.
Actually I have no idea how much i’m going to receive this month.
Is there any way to find revenu between a period?(like since 07/01/2012 to 09/01/2012)

Can u check my payment?
[import]uid: 25057 topic_id: 25797 reply_id: 124278[/import]

@rebelwax, @OwenYang – guys, the payments should arrive today depending on your country and bank! We already sent the payments on our end. Thanks! [import]uid: 137117 topic_id: 25797 reply_id: 124358[/import]

Anyone else notice numbers seem low? I have a app with banner that starts when app starts.

The impression stats are less than half of the stats for sessions in the corona Dashboard? If I calculate the average session duration into it, it is much lower than half.

I would think that I should get impressions greater than sessions on my app since I refresh impressions every 60 seconds.

Anyone getting similar numbers?

[import]uid: 54770 topic_id: 25797 reply_id: 123995[/import]

Hey folks,

when using 3.3.1 I’m getting following error [not always, intermittent]:

[RevMob] Install received.  
Tue Sep 18 21:29:30 2012 DEBUG lstn adReceived  
[RevMob] Ad received  
Tue Sep 18 21:29:30 2012 DEBUG lstn adReceived  
Tue Sep 18 21:29:30 2012 DEBUG lstn adClosed  
Tue Sep 18 21:29:31 2012 DEBUG Username: nil  
Runtime error  
 /Users/krystian/projects/archer/dist/revmob.lua:435: attempt to call method 'toFront' (a nil value)  
stack traceback:  
 [C]: in function 'toFront'  
 /Users/krystian/projects/archer/dist/revmob.lua:435: in function   
 ?: in function <?:229>  

lstn log lines are just my debugs from a listener sent as a parameter to showFullscreen function.

It’s easily to reproduce:

  • show fullscreen
  • activity indicator will show up
  • start clicking on the spot, where X button shows up usually
  • when the ad shows up you will close it immediately and this error will show up. [import]uid: 109453 topic_id: 25797 reply_id: 124412[/import]

Hmm, we’re having a bad start with RevMob. These are the stats so far today, it’s been live for 8 hours, on Android only:

Date: 2012-09-18
Impressions: 68,381
Clicks: 6,838
Installs: 17
IR: 0.25%
CTR: 10.00%
eCPM: $0.01
Revenue: $0.85

If this is how it’s going to be, we’re leaving RevMob immediately. eCMP of 0.01 USD is 1000 % lower than your launch guarantee, and also much lower than AdMob. [import]uid: 21746 topic_id: 25797 reply_id: 124430[/import]