I am very happy to see how this service and its plugin is maturing. Device to device messaging is very powerful so thank you very much for bringing this capability to us.
I have another question. Would it be possible to offer an API to remove tags? Something to undo the effects of the following API :
GameThrivePushNotifications.TagPlayerWithTable()
Is this something that you might consider soon? Something like
Thanks for the update. But what if we don’t know which tag a player has? I would like to be able to reset the tags and start over again. Is this possible somehow? Appreciate your time taken to respond to our queries.
The easiest way would be to call TagPlayerWithTable with every possible tag that a player may have (even if they don’t necessarily have them) and set all of them to nil. I should clarify my above post as well – TagPlayerWithTable can be used to remove tags, but you have to specify the name of the tag with the value nil for each tag you want to remove.
Alternately, you can get a list of the player’s current tags and values through our API by making a GET request to the following path:
Ok. So there is a way currently for us to query the tags a player might have, take note of these and then issue multiple calls assigning these tags to nil. It will work.
For future enhancement though, it would be nice if we had an easier way to just remove all tags. Not a critical one though as there is a workaround. Thank you very much.
Thanks George, that will work great. I really appreciate your support and responsiveness. Gremlin, didn’t mean to sound demanding and I was going to try it anyways. Currently away from dev machine. This message posted on iPad. I fully agree the GameThrive product and people behind it are tremendous. Have a good weekend.
Hah, not at all I knew you were not trying to sound demanding. I am also away from my dev machine (on iPhone right now), otherwise i would have tried it before posting.