AdBuddiz and Corona

Hi All,

 

AdBuddiz is excited to announce we are now collaborating with Corona! 

We are here, and ready to answer any questions that you may have.

 

We specialise in premium full-screen ads with clean, high quality graphics. We work on a CPI model and have global coverage on Android and iOS.

 

Regards,

Clara. 

Hi,

there is no info about your plugin on Corona site.

Regards,

Damir.

Hi Damir,

You can find the info here: http://docs.coronalabs.com/daily/plugin/adbuddiz/

 

Or here on our Publisher portal: http://publishers.adbuddiz.com/portal/support/corona

 

Kind regards,

Clara. 

For some strange reason, I am not able to get it to work even after downloading the latest Corona SDK Build.  I get an error that says the plugin is not included in the build.  Any ideas?

Hi Magadi, I’m Etienne from AdBuddiz tech team.

I contacted Corona about this issue and I’ll get back to you as soon as I get an answer.

Fear not my friends! The problem I was having is now solved! :slight_smile: :slight_smile:

I have the same problem… what was the solution if you don’t mind sharing @magadistudio ?

Hi Adrian, I was in contact with Magadi via mail, and I think he told me that he didn’t know what he did to make it work. I’m still waiting for Corona’s answer on this and I’ll keep you updated as soon as I get a reply. I’m really sorry about this, I hope we’ll get a solution soon.

Can you please give me more detail on your Corona version / OS via mail : etienne at adbuddiz dot com

Adrian, Corona technical staff asked me to check your build.settings file. Can you please send it to me via mail : etienne at adbuddiz dot com

Everything should be fine according to them :slight_smile:

I implemented AdBuddiz into my game.  The ads work fine on Android.  However, on iOS, the ads display and can be dismissed, but when clicking on the ad, the game crashes.  Anyone got AdBuddiz working on iOS?  This was with Corona build 2300 and an iPhone 5 with iOS 7.1.

Thanks for the answer but I already published my game last week with adMob instead.

Next time I’ll give it another try.

Thanks.

Poon, as I just said you by mail, we’re really sorry about that, we already identified the bug (it only happens in specific cases with landscape only apps).

There is a fix currently on his way. We pushed the fix to the Corona plugin repository and we’re now waiting for Corona to release it. I hope it’ll be live very soon.

Thanks for your reply Adrian. I’d really appreciate if you could send me the exact error message + build.settings in order to help the Corona team to fix the plugin if there is something to fix. We really care about it and want it to be perfect. Thanks!

Update:

Thanks to Etienne from AdBuddiz, I was able to find that the bug was actually in my Lua listener code, not a problem with the AdBuddiz plugin or Corona.

Hi,

there is no info about your plugin on Corona site.

Regards,

Damir.

Hi Damir,

You can find the info here: http://docs.coronalabs.com/daily/plugin/adbuddiz/

 

Or here on our Publisher portal: http://publishers.adbuddiz.com/portal/support/corona

 

Kind regards,

Clara. 

For some strange reason, I am not able to get it to work even after downloading the latest Corona SDK Build.  I get an error that says the plugin is not included in the build.  Any ideas?

Hi Magadi, I’m Etienne from AdBuddiz tech team.

I contacted Corona about this issue and I’ll get back to you as soon as I get an answer.

Fear not my friends! The problem I was having is now solved! :slight_smile: :slight_smile:

I have the same problem… what was the solution if you don’t mind sharing @magadistudio ?

Hi Adrian, I was in contact with Magadi via mail, and I think he told me that he didn’t know what he did to make it work. I’m still waiting for Corona’s answer on this and I’ll keep you updated as soon as I get a reply. I’m really sorry about this, I hope we’ll get a solution soon.

Can you please give me more detail on your Corona version / OS via mail : etienne at adbuddiz dot com