Ok thanks, so my problem should not be related to the Appodeal beta plugins
Edit:
I found the solution:
I had my
MinimumOSVersion = "13.0",
just changing it to
MinimumOSVersion = "12.0",
solved the problem.
Ok thanks, so my problem should not be related to the Appodeal beta plugins
Edit:
I found the solution:
I had my
MinimumOSVersion = "13.0",
just changing it to
MinimumOSVersion = "12.0",
solved the problem.
Cool. My app is now “Ready for Sale”
Xcode: 15.0.1
MacOS 14.1
Solar2D 2023.3699
I’m seeing crashes(сloses immediately) on my device when I use [“plugin.appodeal.beta.Unity”]. If I leave only UnityAds, then the crashes occur consistently. If I remove it and use any other network, the application works stably.
Crashes occur at the loading stage (i.e. on screens where advertising is not shown).
I use banner and interstitial ads.
Log message that may be related to this:
Scene FBSceneManager/sceneID:com.appname.game update failed: <NSError: 0x2824dbea0; domain: FBSceneErrorDomain; code: 1 (operation-failed); reason: "Scene update failed."> {
NSUnderlyingError = <NSError: 0x283ba9860; domain: FBWorkspace; code: 1; reason: "Scene client is invalid.">;
}
Solar2D 2023.3699
XCode 15.0
Your environment was very helpful to me!
thank you!
Edit: I posted in the wrong thread
The stable version of the Appodeal SDK 3.2 is out now. Are you planing to update the plugin? That would be great
Hello!
CMP implementation is mandatory for admob, but how does appodeal need to be handled?
I got this message from appodeal:
Hello,
I appreciate your patience, and sorry for the misunderstanding.
While we are still working on the certification process with our Appodeal Consent Manager, we have implemented Appodeal SDK 3.2.1-beta, which fully supports iAB TCFv2 and Google UMP.
It will be released this week, and we will keep you updated. Also, we will publish this version along with the documentation so you can use Google CMP through Appodeal and integrate everything step by step, as some additional steps will be needed.
In Solar2D documentation page for Appodeal plugin it says that beta version used is 3.2.1
Typo probably?
Is it going to be update soon?
Appodeal has now published SDK 3.2.1-beta with the new Admob consent popup.
@CaseyFields, so if understand, Appodeal is also trying to get their existing consent popup to be compliant so there will be no update to the new SDK required? Or is the update mandatory anyways?
On android the new consent shows when forcing the Appodeal SDK 3.2.1-beta via corona.gradle. Does anyone know what the alternative of corona.gradle file is for the iOS?
Appodeal SDK 3.2.1 beta supports Google UMP and is mandatory to update in order to show the consent manager.
They propose 2 solutions.
Integrate admob ump separately and send the status to appodeal init method using hasUserConsent (no need for update).
Create corona.gradle and add appodeal dependencies.
I confirm too that the second solution shows the new consent but I got no idea about iOS
Maybe the first solution for iOS?
I think if both plugins have the same version of Admob there will be no conflict.
I am a newbie who is not very familiar with “Corona Native” or build tools (I have only used the Solar2d simulator so far)
Does this mean I need to integrate appodeal 3.2.1-beta into solar2d on my own?
Sorry if this is an off-topic question.
Best would be to get the update to the Solar Appodeal beta plugin. @Scott_Harrison is there any plan for this? Hopefully there’s going to be some peace after with the urgent stuff.
@silent12o normally you don’t have to integrate any plugin on your own.
We are doing this to match the new consent management requirements that only newest beta version of Appodeal supports.
Until now sooner or later plugins were updated before deadline.
Or at least we had some info that they working on it.
This time nobody responds.
Could be because of holiday season and work to fix the crashes from build 3691 to this day.
I guess even if it’s last minute something will be done .
@zebi24 for iOS I think the beta version could be downloaded through xcode and somehow get implemented in any project but I got no idea how to do it.
If anyone knows please educate me :).
Will get this done after finishing max updates
@Scott_Harrison could you share an approximate date?
If it’s close to dead line it would be better to replace Appodeal (short-term at least) or try the solution with Admob plugin.
Thank you for your clear reply
You have brought some relief to me.
Still, there is no doubt that the period is pressing…
I hope the crash storm passes quickly.
Also, remember that as long as you have a message tied to your apps, Google will show the message if you don’t. Although not ideal, you don’t need to do anything.
@agramonte you are right but it’s not an optimal solution.
I wish I knew at least an approximate date.
If it’s not gonna happen on time I could try native solution.
Will try to get something done this week/over the weekend
Any success on the update?