What are the advantages of using Spine over Adobe Animate CC? Adobe Animate has bones and many other features of Spine, although not all of them.
I guess the principal advantage is that there is a runtime for Spine , whereas there doesn’t seem as elegant a method to import large character animations from Animate CC.
I have tried the new Character Animator from Adobe which is currently in Beta, but I’ve found it a bit annoying to use and it has bugs. And again there doesn’t seem to be good export options - it seems to be mainly for video and so has integration with After Effects/Premiere but not exports useful for app development.
Any thoughts/comments would be appreciated. I’m going to try out Spine, it may be what I need.