That would be great! We have a much higher number of iOS users so this will really help us maximise our revenue.
I am tryting to get amazonAds interstitials to work
I am using testMode = true in my init function, so ideally I should get a test ad when calling _ amazonAd_lib.show{size=“interstitial” } _
But when I try to load the interstitial, the listener is called with the following params :
{ isError = true, name = "failed", provider = "amazonAds", response = "Code: NO\_FILL, Message: Server Message: no results. Try again in 10 seconds" }
Why aren’t test ads being loaded?
Are test ads available only for specific countries as well?
Does that happen consistently? Do banner ads ever display? Do interstitial ads ever display? Does it work in testMode = false?
In my experience the test ads sometimes don’t load either because they are downloaded from the sever just like normal ads. So if there is a slow connection or something the ads might not show.
I get the “no fill” message a lot. I’d say about 50% of my calls resulted in that, but that’s with test mode turned off.
When I don’t get that error, I only ever get the “download the Amazon app” interstitial, so perhaps they just have a terrible fill rate?
So these are my results
When testMode == true,
banner ads display successfully 4 out of 5 times
interstitials never display (they get the error mentioned above)
When testMode == false,
neither banner ads, not interstitial ads displays
I am testing from India, so it is not really surprising that “live ads” are not available for my country.
But the problem is I never received test interstitial ads…
I don’t think I changed anything, but test ads(interstitial and banner) work now.
Weird!
Maybe it just takes a while for Amazon’s servers to register a new app for testing?
I’ll be doing my own test over the weekend, let’s see what happens…
I am having troubles with Amazon interstitials too.
These are my results:
When testMode == true,
100% banner ads, 100% interstitial ads
When testMode == false,
banner ads almost 100%
Interstitials never get displayed :o They get a Fill Rate of 0.00%.
At first I thought that was that way because my game wasn’t released on the Amazon AppStore, but now it is realeased and interstitials ads are still not showing up. I think there has to be something wrong with the plugin right now.
You can check my game right now on the Amazon AppStore and see it for yourselves.
http://www.amazon.com/gp/product/B00M8C3KLE
The game shows an Amazon interstitial ad when you die the 5th time, BUT you maybe should open the game twice to see Amazon ads displayed on screen. The first time you open the game, Amazon banner ads doesn’t show up, but I think that is because of my code. The next time you open the game Amazon banner ads shows up really quick.
What is going on??? :rolleyes:
We’re seeing extremely low fill rates too. When I go into the amazon developer console, I can see how many requests I’ve made and how many impressions they’ve sent me in return.
Game1: 34% fill
Game2: 2% fill
Game3: 0% fill
Even our highest fill is still pretty bad. It looks to me like Amazon are failing to provide the ads for us, rather than the plugin not working.
@florca are you in the US? We’re in the UK and have been wondering whether it’s only the US that gets a good fill rate?
It could also be that lots of developers have added Amazon Ads to their apps to make the most of the promotion, and Amazon simply don’t have the inventory to respond.
@corona1634 I am from Spain so no idea. It’s weird that it is working 100% with testMode = true but with real world ads is not working properly. :huh:
I’m not sure, but I’d assume that the majority of Amazon’s Ad inventory is served to USA based users.
If you have a proxy/VPN service on your mobile device you could test that theory by setting it to a US IP address.
@ingemar are you based on the USA? Can you please download the game and try the interstitial ads please? It is a free game, and I don’t know how to set a VPN on my phone. :wacko:
Sorry, I’m based in Korea and sometimes have the same issues.
I use Netshade http://www.raynersoftware.com for my proxy/VPN needs, however it’s only available for Apple devices.
There are others that are available for Android, but I have no experience with them. You can try a Google search.
@deleurapps
This plugin lacks a *very* important feature for interstitials!
AmazonAds.load()
We must be able to preload interstitial ads before showing them.
I’ve checked and load() is available in the Amazon Mobile Ads API, it just needs to be implemented in your plugin.
Any chance of getting a quick fix, please?
@ingemar, sure I can include that function. Currently the way it works is the load function is included in the AmazonAds.show() function. Then the next ad also gets loaded after the interstitial is dismissed. I’ll add a AmazonAds.load() function so you have the liberty to load it yourself.
The Amazon Ads Plugin v1.2 has been released!
The changes include:
-iOS support
-New and improved sample app
-amazonAds.load() function to load interstitial ads
-New callbacks
-Turn on/off logging
-Other fixes
Note: this update should be available within 1.5 hours of this post
Great news!
I’ll add it to my game asap and let you know if there are any problems.
@delurapps
Are amazon interstitials available yet?
BUMP!!
It is still in production