I have had success logging in, and posting scores to a leader board, but when I call
[lua]
globals.gamecircle.Leaderboard.OpenOverlay(“Ard_High_Scores”)
[/lua]
A windows opens for a fraction of a second, with my leaderboard icon graphic, then closes. Almost too fast to see…
As an alternative, I tried using gamecircle.Leaderboard.GetScores(“Ard_High_Scores”) , but when I try to print the variable that comes back from the event handler (using the pretty printer packaged with coronium.io) , my App crashes.
Has anyone else dealt with these issues?