It looks like it isn’t finding a part of our Java SDK or the WAKE_LOCK permission didn’t get set somehow. What permissions show for your game in the device settings?
Also a few more question:
What build of Corona are you using?
Are you building on Windows or Mac?
Is your Android SDK up to date?
What version of Android are you testing on?
Does our sample app work correctly for you?
https://github.com/GameThrive/GameThrive-Corona-SDK-Push-Notification-Plugin-Sample
Could you send us a full logcat(of your app starting and the crash), your build.settings, and config.lua to contact@gamethrive.com? We can look through these for you to see if anything is off.
Thanks.