App crash while in sponsorpay.requestNewCoins() call

When my app starts and shows the first screen, I call sponsorpay.requestNewCoins().  While it is doing whatever it does behind the scenes and before it reaches the listener callback provided in the requestNewCoins(), if I press the play button to start my game, the app crashes.  If I wait for the listener to be called (signifying the requestNewCoins() returning), the app works fine.

Now, I can disable interaction to circumvent this, however I was wondering if there is a way to cancel requests or something like that so I don’t have to disable buttons, etc. and affect the user experience?

Hi!

Can you give us more information: platform, version, perhaps a snippet that can reproduce the issue?

Thanks!

  • David

SponsorPay

Hi there!

We just released a new version of our plugin this week-end.

Can you check and see if the error still persists?

If so, can you give us more information?

Cheers,

-David

SponsorPay

Hi!

Can you give us more information: platform, version, perhaps a snippet that can reproduce the issue?

Thanks!

  • David

SponsorPay

Hi there!

We just released a new version of our plugin this week-end.

Can you check and see if the error still persists?

If so, can you give us more information?

Cheers,

-David

SponsorPay

Hello 

We have updated with SponsorPay latest plugin.

When we call sponsorpay.requestNewCoins() function, my app still crashes.

Thanks

Hi!

Can you give us more information?

Platform, plugin version, maybe a snippet of your code that help us reproducing the issue?

Thanks!

-David

SponsorPay

Hello 

We have updated with SponsorPay latest plugin.

When we call sponsorpay.requestNewCoins() function, my app still crashes.

Thanks

Hi!

Can you give us more information?

Platform, plugin version, maybe a snippet of your code that help us reproducing the issue?

Thanks!

-David

SponsorPay