Hello. I saw the other thread. Still, it is hard to help here. First, there seems to be some issue when name of the build starts with number. Please, avoid that for now. We are changing build system now, this should be fixed in the future.
If you want you app name to have space in it, add CFBundleDisplayName to your build settings plist entry. For example:
iphone = { xcassets = "Images.xcassets", plist = { GADApplicationIdentifier = "ca-app-pub-3940256099942544~1458002511", CFBundleDisplayName = "6 Cats", UILaunchStoryboardName = "LaunchScreen", CFBundleIdentifier = "com.appodeal.testing", NSAppTransportSecurity = { NSAllowsArbitraryLoads=true }, }, },
Secondly, make sure you have GADApplicationIdentifier plist entry. Here are build settings I was able to successfully build and run appodeal app with ads on 3574: https://pastebin.com/embed_iframe/fCxMAFej
If this both thigs are in there, build using latest daily build, and write in name like Cats, not “6 Cats”. On iOS devices name will be displayed correctly.
If it still doesn’t work or crashes, please, open /System/Applications/Utilities/Console.app (type Console in Spotlight).
Connect you iPhone, and select it, log should start spamming. Type “Cats” (this is what I built binary with) and instead of “Any” select “Process”. There you should probably see reason why it is exited.
You can select some entries and copy them to pastebin.com and show here if you can’t locate reason for the crash easily.