can't build for Android with iTunes plugin enabled

hi, I’m really puzzled by this one. It used to be the case (for example for my SevenMinutes app) that I could build for Android with the iTunes plugin enabled in build settings even if I’m not able to use it for Android apps. Now I’m getting a build error:

BuildID: 52e5655240fdf 

Error: Get plugin failed. 

Publisher: com.coronalabs 

Plugin: plugin.iTunes

I’m using the current public build.

Any ideas?

thanks,

Jen

You need to add: 

            supportedPlatforms = { iphone = true },

to  your build.settings inside the iTunes plugin section.

like I did hear with the iAds plugin:

        [“CoronaProvider.ads.iads”] =
        {
            – required
            publisherId = “com.coronalabs”,
            supportedPlatforms = { iphone = true },
        },

Then it will be ignored for Android builds.

Rob

Thank you, Rob! :slight_smile:

best,

Jen

You need to add: 

            supportedPlatforms = { iphone = true },

to  your build.settings inside the iTunes plugin section.

like I did hear with the iAds plugin:

        [“CoronaProvider.ads.iads”] =
        {
            – required
            publisherId = “com.coronalabs”,
            supportedPlatforms = { iphone = true },
        },

Then it will be ignored for Android builds.

Rob

Thank you, Rob! :slight_smile:

best,

Jen