Hi,
I am trying to integrate chartboost in an ios game. I followed the guidelines given in the doc as well as the sample program on github. It was working perfectly with the sample ad showing up (interstitial). However, in the last couple of days, it’s constantly giving a network error ( Error 5: Network request failed) . For testing, I used the sample program given at :
https://github.com/swipeware/CoronaChartboostPlugin
(the only change was to substitute my ID and sig )
I built it for the device and checked the logs in xcode (device console/logs) - given below :
OSX Yosemite (V10.10)
Corona SDK 2014.2505 ( 2014.11.12)
xcode log :
Nov 14 23:56:47 Dev01-Iphone chartTest[7677] <Warning>: Chartboost plugin version: 2.0.4 (SDK 5.0.3)
Nov 14 23:56:57 Dev01-Iphone chartTest[7677] <Warning>: type=interstitial
Nov 14 23:56:57 Dev01-Iphone chartTest[7677] <Warning>: name=chartboost
Nov 14 23:56:57 Dev01-Iphone chartTest[7677] <Warning>: phase=failed
Nov 14 23:56:57 Dev01-Iphone chartTest[7677] <Warning>: info=Error 5: Network request failed
Nov 14 23:56:57 Dev01-Iphone chartTest[7677] <Warning>: location=Default
Nov 14 23:56:57 Dev01-Iphone chartTest[7677] <Warning>: response=failed
I am wondering if it has something to do with one of the daily corona sdk builds ? Is anyone else facing this issue ?
Appreciate any help – Thank you.