Compiling the Ouya examples on Corona Starter

No, Pro subscribers for certain will have access to it. I not sure about Starter accounts yet.  All of our other IAP is limited to Pro accounts, but we make advertising available to starters.  I’ll see if I can find out.

Hi everyone - once the OUYA plugin is available, since it has in-app purchases, it will be available to Pro users but not Starters.

green.castle - just to make sure we are on the same page, Enterprise users can make their own plugins. But all Corona Plugins we have made available (http://www.coronalabs.com/resources/plugins) are available to Pro users and often to Starters as well.

Thanks for the update.  Is there any kind of ETA you can provide for the plugin for Pro?

I’ve not heard an ETA yet.  The OUYA developer is active here in the forums and we will announce it when it’s ready. 

I can confirm that the build released today, recognises the controller buttons properly. Finally i can make my players shoot eachother! B) Thank you devs, for making this release public!

Good news! Thanks for reporting this.

I just added the Corona PRO plugin for in-app-purchases.

https://devs.ouya.tv/developers/docs/corona

Please let me know if you find any issues.

Ah logged that with my test account.

I verified that you need Corona PRO (not starter) to use the in-app-purchase plugin. And it works on Mac and Windows.

https://github.com/ouya/ouya-sdk-examples/tree/master/Corona/Submission/ouya/samples/InAppPurchasesPlugin

THANK YOU!!! My company is going to announce our iOS/Android game next week and now we can officially reveal our special Ouya version as well!! :slight_smile:

What’s the game called so that I can watch for it?

We are currently in touch with two of your staff guys :wink: