Hey guys,
We are in the final fase of production for our new game and it’s finally time to implement ads.
A couple weeks back i made a small demo project, to display a single ad:
[code]ads = require “ads”;
local function adListener( event )
if event.isError then
print("inneractive >> can’t get ad! ")
–TODO: display house-ad
end
end
ads.init(“inneractive”, “you_app_id_here”, adListener)
ads.show(“fullscreen”, {x=0, y=0, interval=30})[/code]
Back then it worked like a charm, but now it only displays a white screen.
I don’t even get the event.isError from the adListener…
What’s happening?
[import]uid: 59229 topic_id: 31052 reply_id: 331052[/import]