Hello. I’m using corona 2013.1164 (daily build), and it is taking forever at performing build, for android. Sometimes it works, but this is very rare.
this is my build.settings.
-- Supported values for orientation: -- portrait, portraitUpsideDown, landscapeLeft, landscapeRight settings = { plugins = { ["CoronaProvider.ads.iads"] = { -- required publisherId = "com.coronalabs", }, ["CoronaProvider.ads.admob"] = { -- required publisherId = "com.coronalabs", }, ["CoronaProvider.gameNetwork.google"] = { -- required publisherId = "com.coronalabs", }, }, orientation = { default = "landscape", supported = { "landscapeLeft", "landscapeRight"}, }, iphone = { components = {}, plist = { UIAppFonts = { "SFDistantGalaxy.ttf", }, CFBundleLocalizations = { "English", "Portuguese", }, CFBundleIconFile = "Icon.png", CFBundleIconFiles = { "Icon.png" , "Icon@2x.png" , "Icon-72.png" , }, UIStatusBarHidden = true, UIPrerenderedIcon = false, -- set to false for "shine" overlay --UIApplicationExitsOnSuspend = true, -- uncomment to quit app on suspend --[[ -- iOS app URL schemes: CFBundleURLTypes = { { CFBundleURLSchemes = { "fbXXXXXXXXXXXXXX", -- example scheme for facebook "coronasdkapp", -- example second scheme } } } --]] } }, android = { googlePlayGamesAppId = "xxxxxxxxx", --android app id usesPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE", "android.permission.READ\_PHONE\_STATE", "com.android.vending.BILLING", }, }, }