I am trying to create destructible terrain, but am having trouble with it. I am wanting to create a ground that will be destroyed by other objects, such as missiles, much like in a “worms” game.
I tried using transparency masks to achieve this, but it seems like each item can only have one mask. Then I found a crop library which saves a custom image to disk and then uses that for a custom mask, but it doesn’t seem like this solution will work either.
Was wondering if anyone has encountered a way to achieve this?
Any help would be much appreciated!
Thanks in advance! [import]uid: 202828 topic_id: 36322 reply_id: 336322[/import]