I have a spine character in my program whom I’d like to explode. Is there a way I can programmatically gain control of all its parts to make it explode and have all it’s pieces fly in other directions
Just in case anyone is interested, a potential solution can be found here. Still have yet to test it, but it’s a start.
Just in case anyone is interested, a potential solution can be found here. Still have yet to test it, but it’s a start.