Have had great success porting my upcoming platformer to the tvOS.
But one issue i cannot workaround, there is no persistent storage on tvOS, so all the io* calls do not work.
As far as i have been able to understand, only option is to use NSUserDefaults then you have 500kb of storage
I know this is early grounds, but just wanted you to have this on the radar, as saving a games state is pretty important i think
Keep up the good work