Hi,
I’m not able to get Flurry to log an event. Not sure if the problem is on my end, theirs, or somewhere inbetween
It’s initializing:
"data":{ "sessionId":"1524400689107" }, "name":"analyticsRequest", "phase":"init", "provider":"flurry", "isError":false }
But it’s not logging the tap on the object
"data":{ "params":{ "location":"where the balloons are" }, "errorCode":"0", "event":"balloon goes up", "reason":"failed to log event", "isError":true, "name":"analyticsRequest ", "phase":"failed", "provider":"flurry", "response":"See event.data for error details", "type":"basic" }
This is what I have in the function triggered by the tap listener
flurryAnalytics.logEvent( “balloon goes up”, { location=“where the balloons are” } )
Note: following RoamingGamer’s advice in another in another thread, I created a very simple app, after not getting this to work in my game, so as to focus on getting the plugins to work correctly.
This app is setup in the Flurry dashboard, separate from my game, with its own apiKey