Hi,
In our game we have a few different heros. I would like to collect data how long each hero is used. Player can change the hero during the game play.
Question 1:
If the player choses hero 1 and I set the timed event like this:
flurryAnalytics.startTimedEvent( “Hero Time”, { hero=“Hero 1” } )
Then if the player changes the hero, can I just pause the timer like this:
flurryAnalytics.endTimedEvent( “Hero Time” )
Or do I have to pass the parameter also (this way I have to keep track what was the previous character)
flurryAnalytics.endTimedEvent( “Hero Time” ), { hero=“Hero 1” }
Question 2:
What about the statistics? If I’ll use this solution and the player changes from hero 1 to hero 2 and back to hero 1, will the total time of hero 1 be cumulated or will the timer start from zero every time the player changes the character?
p.s. Support link here doesn’t work anymore: https://docs.coronalabs.com/plugin/flurry-analytics/index.html#support